Planned
- Implemented Ziggurat algorithm for all distributions
- Your proposal here :)
1.2.0 (24.10.2023)
- New Added
FairRandom implementation gives a psychological expected distribution for RPGs. - New Added
RpgDiceDistribution implementation, inspired by the dice notation for RPG games. - New Added LogisticDistribution
- New Added GRandomMono, a simple Mono/IL2CPP only GRandom implementation
1.1.0 (12.06.2023)
- New Added
DiscreteDistribution as more performant alternative to the RouletteDistribution - New Added
NextFloatWithRejection a simple, very flexible distribution sampling algorithm for distributions described by an AnimationCurve - New Added
NextColorHSV and NextColorRGB - New Added
NextDirection double variants - New Added
NextQuaternion - New Added
NextInsideSphere and NextInsideCircle
1.0.0 (01.03.2023)